Fact Sheet

Title
Necronomicon Monsters
Developer
Jean-Charbel Vannier
Release date
To be announced
Platforms
PC (Steam)
Genre
Monster-catching JRPG

About the game

Inspired by classic monster-collecting games and old-school pixel-art RPGs, Necronomicon Monsters brings H. P. Lovecraft’s creatures into a turn-based JRPG.

Story

Cthulhu is awakening! Abdul, a cheerful dreamer, joins his grandfather, H. P. Lovecraft, on a quest to complete the Necronomicon. Together, they must stop Nyarlathotep who plans to unleash the Great Old One upon the world.

Key features

  • More than 30 monsters from the works of H. P. Lovecraft to train and evolve to unlock 90 unique designs.
  • Sanity-driven turn-based combat. Each action in combat affects your sanity either up or down so you can’t spam the same strategy. Keep your sanity in check to maximize your damage, or let it fall and take more damage.
  • From 3v3 strategic battles…: Build a team of three monsters, exploit type weaknesses, and keep your sanity in check.
  • …To challenging boss battles against Lovecraft’s eldritch gods, each with its own gameplay twist.
  • Exploring themes usually overlooked by the genre. Beneath its absurd humor lies a story about suffering in an indifferent universe, from cheerful innocence to awakening.
  • An homage to Lovecraft’s most famous stories. Cross paths with iconic characters from Lovecraft’s fiction through an original story and visit famous locations from his work.
  • Your monsters are invocations, so you don’t have to capture the same monster over and over again until its stats are perfect while you discard the other ones.
  • Post-battle healing and a sanity reset, so clearing an area isn’t a matter of how many potions you carry.
  • Customizable movesets. You can change your monsters’ moves from their move pool at any time outside battle, so you don’t rely on limited items to rebuild them.
  • Handmade pixel art that goes beyond the 16-bit era. Monsters and large-scale bosses drawn with a level of detail that will amaze fans of classic pixel art, in an overworld idealized from old-school monster-collecting games and enhanced with modern effects.

Images

Official screenshots. Click any image to open the full-size file, or download the complete press kit above.

Press and business enquiries

For interviews, review keys, additional assets or anything else, contact Jean-Charbel Vannier directly.